A Competitive Learning Environment Based on Games: An Overview about Reality

Abstract:

Today, vocational training has become a major necessity for the development of contemporary societies. In this situation, computer-based learning environments based on serious games offer the opportunity for learners to express and test the importance of their ideas in their daily lives. A competitive environment brings learners together around a learning circuit controlled by a methodology that provides the tools, resources, challenges and scenarios appropriate to each learner. The purpose of this paper is to dissect the sense of competitiveness in gaming-based learning environments. The design and the technique of implementation will both be considered in this paper.

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